History of Computer and Video Games (1 credit)

Teacher: Petri Kuittinen

preliminary dates: 17.10. - 12.12. (Wed 17-19), 8.11. and 29.11. (Thu 17-19)

content: The course provides an archeological view to world of computer and video games from the earliest experiments to current date, including all major game genres and platforms. It concentrates on the introductions of new concepts, important persons, design methods, technological breaktroughs and biggest commercial hits. For more detail see the program below.

Participating 80% of lectures and doing the case study is compulsory for passing the course.

Case Study

Case study is an analysis and review of single game or several related games. The subject is given by the teacher, but own subjects are also OK if approved by the teacher.

Case study is done in groups of two students or on your own. The result is some sort of eletronic document (preferably a WWW page or PDF document with links to futher information or medias, such as video and audio files). Typical length is few pages of texts (or about 1000 words), but it can be longer. The case study should present the full structure of the game, compare the game with the similar games, analyze game's historical importance, perhaps provide information about the authors of the game and address the good and bad points of the game. Reserve your time and subject for case study by sending email to teacher.

The results are also presented to the rest of the students. The length of the presentation is 20-30 minutes.

Preliminary Program

There is certainly going to be some changes to it!

  1. 17th October 2001: Course Introduction and The Early Years (up to 1972)
  2. 24th October 2001: Rise Video Games
  3. 31st October 2001: Fall of Video Games
  4. 7th November 2001: Rise of Home Computers
  5. 8th November 2001: History of Computer Game Music
  6. 21st November 2001: Adventures in ASCII
  7. 28th November 2001: Graphical Adventure Games and Computer Role-Playing Games
  8. 29th November 2001: Lack of New Ideas or Not? (1990's and 2000's)
  9. 5th December 2001: Multiplayer games
  10. 12th December 2001: The Future

Petri Kuittinen <eye@iki.fi>
Last modified: Wed Dec 12 17:17:34 EET 2001