Classes | |
| class | StackNode |
| Base class for nodes in a stack. More... | |
| class | SVGStackNodeTransformation |
| Stack node for storing transformations. More... | |
| class | SVGPaint |
| A class for representing paint in SVG images. More... | |
| class | SVGStackNodePaint |
| Stack node for storing paint. More... | |
| class | SVGStackNodeFillRule |
| Stack node for storing fill rule. More... | |
| class | StackNodePool |
| A pool for stack nodes. More... | |
| class | SVGStackNodeTransformationPool |
| A pool for transformation stack nodes. More... | |
| class | SVGStackNodePaintPool |
| A pool for paint stack nodes. More... | |
| class | SVGStackNodeFillRulePool |
| A pool for fill rule stack nodes. More... | |
| class | SVGStack |
| A stack used while processing the SVG document. More... | |
| class | SVGContext |
| A class that is used for decomposing the SVG tree to polygons. More... | |
| class | SVGPathToken |
| A class for storing the tokens in the SVG path data. More... | |
| class | SVGPathTokenizer |
| A class for tokenizing the SVG path data. More... | |
| class | SVGCommand |
| Base class for commands. More... | |
| class | SVGCommandSet |
| A class for handling a set of SVG commands. More... | |
| class | SVGColorCommand |
| A color definition command in SVG command tree. More... | |
| class | SVGOpacityCommand |
| An opacity definition command in SVG command tree. More... | |
| class | SVGFillRuleCommand |
| A fill rule definition command in SVG command tree. More... | |
| class | SVGBeginPathCommand |
| A begin path command in SVG command tree. More... | |
| class | SVGEndPathCommand |
| An end path command in SVG command tree. More... | |
| class | SVGPathCommand |
| A command representing the path data in SVG command tree. More... | |
| class | SVGTransformationCommand |
| A transformation command in SVG command tree. More... | |
| class | SVGDocument |
| A command representing a document in SVG command tree. More... | |
Functions | |
| VectorGraphic * | loadSVGtoVectorGraphic (PolygonFactory *aFactory, const char *aPath, const char *aSVGName, const char *aSVGDumpName, const char *aBinaryDumpName) |
| A static method for loading an SVG file (and optionally creating a tesselated dump of it) into a VectorGraphic object. | |
Scanline edge-flag algorithm for antialiasing
Copyright (c) 2005-2007 Kiia Kallio
http://mlab.uiah.fi/~kkallio/antialiasing/
This code is distributed under the three-clause BSD license. Read the LICENSE file or visit the URL above for details.
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A static method for loading an SVG file (and optionally creating a tesselated dump of it) into a VectorGraphic object.
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1.4.6-NO