Category Archives: openFrameworks
My project deals with the use of a light beam on projected canvas to paint with ASCII. The installation could have more than one user painting simultaneously with light beams (LED). Inspiration: “Painting with a digital brush”, executed at the … Continue reading
My application idea is based on the following input & examples Leap MotionÂ A 3D multifinger and gesture controller univrs (uniscope version) Live audio control and visualization I want to combine these two aspects in my application. Unfortunately I do … Continue reading
I plan to implement a headphone based spatial sound engine. The user will be able to place sound sources into space around the user and to change the viewpoint. The sound sources are visible. Direction and distance perception are included. … Continue reading
Course files for Multitouch Interaction are stored here: mlab.taik.fi/mediacode/coursefiles/course_2011_MTI Files will be added on a daily basis during the course. Screenshots of the exercises (and other images) will be posted on thisÂ FlickrÂ album.
Google has released a new beta of Chrome. Via Webmonkey: “Google has released Chrome 14 to the Chrome beta testing channel, which includes, among other new features, the initial beta release of Googleâ€™s “Native Client” technology, first announced in 2010. … Continue reading
openFrameworks v0.07 has been released. It can be downloaded from here: http://www.openframeworks.cc/download The new version includes substantial improvements, notably Android support, but also new api structures. Warning: 0.07 is not 100% compatible with 0.062, so you may want to keep … Continue reading
Very interesting interview, just published: Kyle McDonald interviewing Zach Lieberman. Much of the origins and motivations behing openFrameworks are discussed. https://github.com/kylemcdonald/SharingInterviews/blob/master/zachlieberman.markdown