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    Character-Driven Game Design

Archive for December, 2008

Note for myself: check publications at http://www.thechineseroom.co.uk/.



We just published new beta. Slowly working toward final release. You can download the game at http://www.liesandseductions.com/download.html



General; December 16th, 2008
Frequently used words in my recent blog entries (generated by Woordle, http://www.wordle.net/)

Words used in my blog (generated by Woordle, http://www.wordle.net/)



Petri Lankoski¹ and Tommi Horttana²
1 University of Art and Design Helsinki
2 Helsinki University of Technology

This is author’s version of the paper. Authoritative version is published in: U. Spierling and N. Szilas (Eds.): ICIDS 2008, LNCS 5334, pp. 44–47, 2008, URL=http://www.springerlink.com/content/b2456706667u646v
© Springer-Verlag Berlin Heidelberg 2008. 

Abstract. Lies and Seductions is a computer game in which a player controls
Abby, a character on a wager to seduce a rock star who has promised to stay a
virgin until marriage. The game is loosely based on the story of Les Liaisons
dangereuses (Dangerous Liaisons). The game is a design experiment exploring
how to use social relations, seduction, and tragedy as meaningful gameplay
content.
Keywords: Computer game, social interaction, seduction.

(EDIT 7.7.2009. The Lies and Seductions game is available for free at www.liesandseductions.com.)

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