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Media Lab Demo Day 14.12.2000
PROGRAMME
13.00 WELCOME and final thesis news
13.20 GIANT STEPS
13.25 SEMANA SANTA IN CARÚPANO AT NORDISK MUSEUMFESTIVAL Presented by Lily Díaz and Taina Myöhänen
Semana Santa, in Carúpano, Venezuela culminated with the participation of
the exhibition in the Nordisk museumsfestival held in Stavanger, Norway
during September 4-6, 2000. The group that travelled to Norway included
representatives from the Media Lab student body and faculty. As a delegate
in this event, the exhibition competed for the Fenix award with 28 other
projects from museums throughout Scandinavia. http://mlab.uiah.fi/semanasanta/
13.30 FUTURE LEARNING ENVIRONMENT 2 (FLE2) STUDY PROJECT Presented by Giedre Kligyte, Marcel Kuster, Tero Mäkinen, Isaac Tuffour, Otso Virtanen; tutors Teemu Leinonen and Andrea Botero. The new features designed by the students are Fle2 Agent - The Bug (working name) and Knowledge Discovery Tool.
Fle2 Agent - The Bug
Knowledge Discovery Tool Some of these features designed by the students will be implemented to the Fle2 in the near future.
Contacts:
13.45 CAN-GO
Can-go is a new way for sharing transportation. Can-go is not a singular
system, but a web of servers connected to each other. It is also a network
of people trusting each other and arranging rides with each other. Can-go
operates in real time with mobile devices. Communication with Can-go is
transparent so that finding out persons who share the same route is easy
and convenient. http://www.can-go.org, feedback@can-go.org
13.55 ASUMISEN ARKI JA UNELMAT Presented by Maria Koskijoki, Iina Oilinki The research project Asumisen arki ja unelmat (On everyday practices and future dreams of living/dwelling) is a collaboration of Future Media Home research group and VVO, a limited company providing housing services. The project explores the possibilities of involving end-users in the discussion of the development and design of digital applications, here in the context of home/locality. We are presenting some of the feedback we got, with emphasis on is it/how is it possible to discuss envisions with non-experts.
14.15 10TH CITY : SHARE LIFE Presented by Petri Kola
10TH CITY : SHARE LIFE is an Internet game. The objective of the game is
to document and exchange mundane acts of life, performance-oriented
actions and playful and courageous experiences.
14.25 THE INTRODUCTION OF WEBPAGES FOR THE RUOTSINPYHTÄÄ ECOMUSEUM Presented by Tarja Toikka ja Päivi Romppanen
The website project is a part of Ecomuseum project of Ruotsinpyhtään
Ruukkialue Oy. This is a study project to create emotionally affecting media
narration for local history and study rich means of audiovisual narration in
the web. Particularly challenging is to study the drama aspect in the museum
context, which traditionally has stuck strictly on facts. Our aim is to
create a modular structure and a visual grammar, that can be applied for
various content.
Participants of Media Lab UIAH: Marjo Mäenpää, Tarja Toikka, Päivi Romppanen
14.35 MULTIMEDIA FOR THE NATIONAL MUSEUM Presented by Marjo Mäenpää
UIAH Media Lab has produced the multimedia solution for the Finnish National Museum. The work realized by the Media Lab consists of designing the overall multimedia concept and networked solution, through which parts of the programmes can be updated by the museum staff. In addition, the Media Lab
designed and produced 4 local multimedia programmes, the first ones in the museum's plans for an extensive series of exhibition multimedia.
14.45 INSIDEOUT - Constructing Character as a Space for Action Presented by the "Drama Between Real and Virtual" study project group Sami Haikonen, Katri Palomäki, Egon Randlepp, Simona Schimanovich, Ville Eerikäinen, Riikka Pelo, Hanna Harris and Sami Haartemo, tutored by Mika Tuomola. In the course of the Fall term, the study project has taken a critical look into the nature and the representation of virtual communities in the context of real world social structures, as they appear in various cultures, while attempting to develop a new dramatic form interlinking the real and the virtual and thus revealing the currently hidden value structures of globally networked media The group presents a "text video" to demonstrate some of the central thoughts, while keeping the rest of the project necessarily in secret for now... http://mlab.uiah.fi/insideout/
14.55 COM.PASSION CLUB Presented by Mika Tuomola
The 1st rule of the Com.passion Club: TALK about the Com.passion Club.
15.00 COFFEE BREAK
15.30 LINK-O-MAT Presented by Anna Maria Joakimsdottir, Markku Nousiainen Internet appears as inexplicable and untransparent, we don't seem to get a grasp of it. Yet we navigate in a seemingly rationalistic manner, finding something neatly packaged and preprocessed for us. Link-o-mat is a small project work showing a possibility for alternative topologies. What happens if geographical coordinates of crime scenes are input to search engines, and resulting URLs are used as starting points for investigation of local 'Internet terrains'? http://www.mlab.uiah.fi/~markku/link-o-mat
15.35 INTERACTION AND SOCIAL NARRATION (I-SON) Project leader Raimo Lång The study project tackles the issue of collective interaction as shared production of content and meaning, which is seen as a dialog between the author and user(s). Interaction is this context is defined as mediated social storytelling.
Interaction and Social Narration studies in theory and practice the varying modes and models of human interaction and seeks for electronic/semi-electronic adaptations that can provide sources for social events/processes that has qualities of a ritual and social play.
15.55 CULTURAL USABILITY Presented by Minna Tarkka, Heidi Tikka Cultural Usability is a preliminary research project on culture-driven design of new media. The research maps out ways through which knowledge from the fields of cultural studies and media theory could be brought to bear on new media design and development. In doing this, project also aims at creating links between the networks of cultural studies, social theory, technology development and media design. The Cultural Usability Seminar approaches these questions through readings, discussions and presentations. A selection of the seminar papers will be published in the research project's online report in March 2001. The project is funded by the University of Art and Design UIAH and carried out at the Media Lab with professor Minna Tarkka and researcher Heidi Tikka as coordinators. Seminar participants: Andrea Botero, Giedre Kligyte, Petri Kola, Jokko Korhonen, Ellen Kotanen, Cilla Lönnqvist, Misha Mantere, Ville Martin, Markku Nousiainen, Riikka Pelo, Leena Saarinen, Rasmus Vuori http://www.mlab.uiah.fi/cu (is not public yet)
16.05 CONTINENT AND MOBILE CONTINENT Presented by Minna Tarkka, Cilla Lönnqvist The CONTinENT artworks were exhibited in September-October 2000 both in Brussels and in Helsinki simultaniously as part of the programmes of these two Cities of Culture for the year 2000. In Helsinki, the exhibition took place in the Lasipalatsi Media Centre, and for that show UIAH Media Lab, Elisa Communications and Hewlett-Packard realized wireless interfaces to the media art. The Mobile Continent -project included voice, sms, and wap applications for interacting with and learning more about the works on display.
Continent
Mobile Continent
http://www.continent-imaw.net
16.15 FLASH4 WORKSHOP
tabula.katastro.fi arranged a two week Flash4 workshop for the students of
Helsinki University of Technology, University of Art and Design and
Helsinki Institute of Arts and Media. Students with different backgrounds
learned Flash4, visited each other's schools, took pictures and recorded
sounds in Helsinki and realized their final projects of the theme "City" in
small groups.
16.30 VALTAKUNTA Presented by Kimmo Kari, Sampsa Nuotio, Toke Lahti, Minna Papinniemi, Riikka Kevo Valtakunta is a New Testament based psychological interactive (multiplatform) movie made in collaboration with Department of Theology in Helsinki University. More than 100 panoramas and lots of 16 mm material. The whole work will be finished by the end of summer 2001. http://www.helsinki.fi/~merenlah 17.00 Party on in the Media Lab
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