Table of Contents
1.1 Facing the Unexpected
1.2 Chatterbot Tribe
2. From Awkward Pauses to Cocktail Party Chaos
2.1 Textual Communication
2.2 Language in Motion
2.3 Challenges in Chatterbot Design
3.1 Set Dressing
3.2 Avatars
3.3 Bots' Avatars
3.4 Props
3.5 Gender On-line
4. 1 Xena: Warrior Palace
4.1.1 Case Study 1: Death in Virtual Community, Eclipse of Rhetorical Vision
4.1.2 Case Study 2: Cheating On-line, Moral Order Constituted
Bibliography and other sources
Appendix 1. The source codes of my two bots in The Palace
Appendix 2. A PDF version of this document (1.8MB)
cover <---> chapter 1.