Category Archives: Multimedia Authoring 2011

Chroma Cache

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Spaceship audio visualizer

I’d like to make an audio visualizer that looks like a spaceship. All the things in the control desk: meters, clocks, etc. would react to external sound input. The meters would be placed on top of a .png image of … Continue reading

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Themes, case-studies and course materials

I’ll be posting here some examples, many of them made with openFrameworks, related to each of the themes of the course. I’ll also post the course materials. This post will be updated throughout the course. Text: abcdefghijklmnopqrstuvwxyz by Jörg Piringer … Continue reading

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Project planning

The project development is a major part of the Multimedia Authoring course, and is required in order to successfully conclude the course. Ideally, these projects should be additionally presented at Media Lab Demo Day (26/5/2011) – this is the level … Continue reading

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Introduction to oF, C++ and Xcode

This post is meant to provide instructions on getting started with oF, particularly with Xcode. It also provides an introduction to C++ to those coming from other programming languages (particularly Java/Processing and JavaScript). The Mac environment and Xcode will mainly … Continue reading

Posted in Courses / Projects, Multimedia Authoring 2011, Multimedia Authoring 2012, Multimedia Authoring 2013-04, Multimedia Authoring 2013-12, Multitouch Interaction 2011, Multitouch Interaction 2012, Multitouch Interaction 2014, openFrameworks | 3 Comments

Multimedia Authoring: Apr-May/2011

The course is focused on the generative aspects of multimedia design and the authoring process, interaction design and the control of media elements in interactive projects. Students will experiment with a broad range of media elements with an emphasis on … Continue reading

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