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Category Archives: Android
Making Musical Apps (book)
O’Reilly has recently released the book “Making Musical Apps – Real-time audio synthesis on Android and iOS”. From the publisher’s website: “Want to turn your mobile device into a musical instrument? Or equip your game with interactive audio, rather than … Continue reading
openFrameworks v0.07 released
openFrameworks v0.07 has been released. It can be downloaded from here: http://www.openframeworks.cc/download The new version includes substantial improvements, notably Android support, but also new api structures. Warning: 0.07 is not 100% compatible with 0.062, so you may want to keep … Continue reading
Posted in Android, openFrameworks
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Qualcomm’s Augmented Reality SDK Available For iOS, Android
Via TechCrunch (including image): Qualcomm launched a software development kit for building Augmented Reality apps (for Android a year ago; now also available for iOS). Also supports Unity. http://techcrunch.com/2011/07/27/qualcomms-awesome-augmented-reality-sdk-now-available-for-ios/
From Processing to the Android Market, via @creativeapps
from CreativeApplications.Net In this tutorial, you’ll learn how to sign and publish a Processing/Android sketch to the Android Market. Note that the signing process should be automated and accessible from the PDE quite soon. You can follow this specific issue … Continue reading
Posted in Android, Platforms, Processing
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Flex 4.5 – Developing for multiple mobile platforms
Three recent tutorials (including 1 video) about the new functionalities in Flex/Flash Builder 4.5 for deploying to multiple mobile platforms (iOS, Android, Blackberry Tablet) simultaneously: http://tv.adobe.com/m/#!/watch/adobe-technology-sneaks-2011/sneak-peek-of-mobile-application-development-with-flex-and-flash-builder/ http://www.adobe.com/devnet/flex/articles/mobile-development-flex-flashbuilder.html http://www.adobe.com/devnet/flash-builder/articles/whatsnew-flashbuilder-45.html [updated] More related info and links from here: http://bit.ly/bundles/flashplatform/9
Posted in Android, Flash, iOS, Platforms
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Processing for Android
Processing for Android is now out. Peter Kirn has posted an interesting article at Create Digital Motion about it: http://createdigitalmotion.com/2010/09/getting-started-with-processing-for-android/ Processing now runs just as easily on a mobile platform with Android. You can try it with the free SDK … Continue reading
Posted in Android, Platforms, Processing
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AIR for Android tutorials
goToandLearn() have posted recently two good video tutorials on AIR for Android: 1. How to setup your development environment with Flash CS5 http://www.gotoandlearn.com/play.php?id=123 2. How to access the camera on your Android device http://www.gotoandlearn.com/play.php?id=124
Flash Player 10.1 on Google’s Nexus One phone
Mashable published an article regarding Flash Player working on Google’s Nexus One phone: http://mashable.com/2010/01/06/flash-player-10-1-nexus-one/ It can be used to browse Flash-heavy sites and play online games, but it can also be used to deliver Flash-based ads. There article includes a … Continue reading
Posted in Android, Flash, Platforms
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