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Category Archives: iOS
iOS Core Motion
More info on Core Motion: https://developer.apple.com/documentation/coremotion
Posted in iOS, openFrameworks, Platforms, Software
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openFrameworks iOS audioInput example, microphone
In openFrameworks iOS 0.9.8, the audioInput example doesn’t seem to run. I found this solution: “The audioinput example in the 9.0 release compiles and runs, and can play sound, but doesn’t receive any audio input. I removed the ofSoundPlayer, and now the … Continue reading
Posted in iOS, openFrameworks, Software
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Apple iOS Design Guides
Apple’s new portal for iOS design guides: https://developer.apple.com/design/
Posted in iOS, Multitouch Interaction 2014
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Retina tips
For enabling retina images, use this code in main.mm (between main() and ofRunApp()): ofAppiOSWindow * iOSWindow = new ofAppiOSWindow(); ofSetupOpenGL(iOSWindow, 1024, 768, OF_FULLSCREEN); iOSWindow->enableRetina();
Posted in iOS, Multitouch Interaction 2014, openFrameworks
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Making Musical Apps (book)
O’Reilly has recently released the book “Making Musical Apps – Real-time audio synthesis on Android and iOS”. From the publisher’s website: “Want to turn your mobile device into a musical instrument? Or equip your game with interactive audio, rather than … Continue reading
Cocos2d for iPhone
From www.cocos2d-iphone.org: “Cocos2d for iPhone is a framework for building 2D games, demos, and other graphical/interactive applications. It is based on the cocos2d design: it uses the same concepts, but instead of using python it uses objective-c.” For example, Tiny … Continue reading
Convert audio files to .caf (iOS audio format)
To convert audio files to .caf (Core Audio Format), check out this tutorial. You can use the Terminal, or a free app that does the conversion. More on .caf here. Some example sound files: Archive
Getting started with iOS development
To get us started with Xcode, openFrameworks and C++, we’ll go through this post: http://mlab.taik.fi/mediacode/archives/994 We will need Xcode (already installed in the Macs in our classroom): http://developer.apple.com/xcode/ and openFrameworks (for iPhone): http://www.openframeworks.cc/download We will also need to get everyone … Continue reading
Codify for iPad
Codify, an app that brings touch-based programming to the iPad – http://twolivesleft.com/Codify/: “Codify for iPad lets you create games and simulations — or just about any visual idea you have. Turn your thoughts into interactive creations that make use of … Continue reading
Qualcomm’s Augmented Reality SDK Available For iOS, Android
Via TechCrunch (including image): Qualcomm launched a software development kit for building Augmented Reality apps (for Android a year ago; now also available for iOS). Also supports Unity. http://techcrunch.com/2011/07/27/qualcomms-awesome-augmented-reality-sdk-now-available-for-ios/