Category Archives: Platforms
In openFrameworks iOS 0.9.8, the audioInput example doesn’t seem to run. I found this solution: “The audioinput example in the 9.0 release compiles and runs, and can play sound, but doesn’t receive any audio input. I removed the ofSoundPlayer, and now the … Continue reading
Apple’s new portal for iOS design guides: https://developer.apple.com/design/
For enabling retina images, use this code in main.mm (between main() and ofRunApp()): ofAppiOSWindow * iOSWindow = new ofAppiOSWindow(); ofSetupOpenGL(iOSWindow, 1024, 768, OF_FULLSCREEN); iOSWindow->enableRetina();
O’Reilly has recently released the book “Making Musical Apps – Real-time audio synthesis on Android and iOS”. From the publisher’s website: “Want to turn your mobile device into a musical instrument? Or equip your game with interactive audio, rather than … Continue reading
Microsoft Surface 2.0 will be released in 2012. Mashable has published an interesting article on this upcoming multitouch table, with hardware developed by Samsung (40″ touchscreen with PixelSense technology and 50 touch-points): http://mashable.com/2011/12/23/microsoft-surface-2-2/
From www.cocos2d-iphone.org: “Cocos2d for iPhone is a framework for building 2D games, demos, and other graphical/interactive applications. It is based on the cocos2d design: it uses the same concepts, but instead of using python it uses objective-c.” For example, Tiny … Continue reading
To convert audio files to .caf (Core Audio Format), check out this tutorial. You can use the Terminal, or a free app that does the conversion. More on .caf here. Some example sound files: Archive
Jeff Hann generated a wave of interest around multitouch in 2006 with his Ted talk. He later founded Perceptive Pixel, and the company has recently anounced a new 82 inch multitouch display. You can watch the demo here.
Course files for Multitouch Interaction are stored here: mlab.taik.fi/mediacode/coursefiles/course_2011_MTI Files will be added on a daily basis during the course. Screenshots of the exercises (and other images) will be posted on thisÂ FlickrÂ album.
To get us started with Xcode, openFrameworks and C++, we’ll go through this post: http://mlab.taik.fi/mediacode/archives/994 We will need Xcode (already installed in the Macs in our classroom): http://developer.apple.com/xcode/ and openFrameworks (for iPhone): http://www.openframeworks.cc/download We will also need to get everyone … Continue reading