Category Archives: HTML5-JS

Getting Started with PhoneGap

I’ve posted about PhoneGap before. Now Adobe has released videos explaining how to use this open source technology for creating multi-platform mobile apps: http://tv.adobe.com/watch/adc-presents-phonegap/getting-started-with-phonegap/ In the bottom of the page, there are more links to additional videos.

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Timeline.js

From marcinignac.com/blog/timeline-js: “Timeline.js is a compact JavaScript animation library with a GUI timeline for fast editing.”

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Mozilla Popcorn and Popcorn.js

From the Mozilla Blog: “Popcorn allows web filmmakers to amp up interactivity around their movies, harnessing the web to expand their creations in new ways. Popcorn uses Javascript to link real-time social media, news feeds, data visualizations, and other context … Continue reading

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Workshop / Chrome Experiments

Tools and projects created by the team behind Chrome Experiments (HTML5/JS): http://workshop.chromeexperiments.com/

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SoundManager

From the SoundManager website: “Using HTML5 and Flash, SoundManager 2 provides reliable cross-platform audio under a single JavaScript API. (…) SoundManager 2 gives you a simple but powerful API that supports both new and old, using HTML5 audio where supported and an … Continue reading

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HTML5 and JavaScript course and tutorials

In the last two weeks, I’ve been teaching the Software Studies for Media Designers course at Media Lab, with Markku Reunanen. I taught HTML5 Canvas with JavaScript, and Markku taught Processing. The objective of this course was to teach the … Continue reading

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Kinetic JS

Kinetic JS is “is an HTML5 Canvas library that extends the 2d context by adding region events for desktop and mobile applications, extends the 3d context by wrapping WebGL (…), and also provides animation support for both contexts.” More info, … Continue reading

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EaselJS

EaselJS is a JavaScript library that “provides a retained graphics mode for canvas including a full, hierarchical display list, a core interaction model, and helper classes to make working with Canvas much easier.” Easel’s API “is loosely based on Flash’s … Continue reading

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d3.js – Data-Driven Documents

From http://mbostock.github.com/d3/: D3.js is a small, free JavaScript library for manipulating documents based on data. D3 allows you to bind arbitrary data to a Document Object Model (DOM), and then apply data-driven transformations to the document. As a trivial example, … Continue reading

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Dive into HTML5 – tutorial website

Dive into HTML5 is a website by Mark Pilgrim that “seeks to elaborate on a hand-picked Selection of features from the HTML5 specification and other fine Standards”. The site is based on a book that has been published by O’Reilly: … Continue reading

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