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Tag Archives: libraries
Getting Started with PhoneGap
I’ve posted about PhoneGap before. Now Adobe has released videos explaining how to use this open source technology for creating multi-platform mobile apps: http://tv.adobe.com/watch/adc-presents-phonegap/getting-started-with-phonegap/ In the bottom of the page, there are more links to additional videos.
Kinetic JS
Kinetic JS is “is an HTML5 Canvas library that extends the 2d context by adding region events for desktop and mobile applications, extends the 3d context by wrapping WebGL (…), and also provides animation support for both contexts.” More info, … Continue reading
GameSketchLib
GameSketchLib is a new open-source game library for processing and processing-js, by Michal J Wallace. It grew out of video game programming tutorials he made for absolute beginners. Link: http://www.gamesketchlib.org/ GitHub link: https://github.com/sabren/GameSketchLib
EaselJS
EaselJS is a JavaScript library that “provides a retained graphics mode for canvas including a full, hierarchical display list, a core interaction model, and helper classes to make working with Canvas much easier.” Easel’s API “is loosely based on Flash’s … Continue reading
d3.js – Data-Driven Documents
From http://mbostock.github.com/d3/: D3.js is a small, free JavaScript library for manipulating documents based on data. D3 allows you to bind arbitrary data to a Document Object Model (DOM), and then apply data-driven transformations to the document. As a trivial example, … Continue reading
PhoneGap – HTML5 mobile app development
Via TechCrunch: “PhoneGap is an HTML5 app platform that allows you to author native applications with web technologies and get access to APIs and app stores. PhoneGap leverages web technologies developers already know best… HTML and JavaScript.” More info and … Continue reading
Raphael.js
From http://raphaeljs.com/: “Raphaël is a small JavaScript library that should simplify your work with vector graphics on the web. If you want to create your own specific chart or image crop and rotate widget, for example, you can achieve it … Continue reading
Toxiclibs.js
From http://haptic-data.com/toxiclibsjs/: “Toxiclibs.js is an open-source computational design library ported to javascript by Kyle Phillips originally written by Karsten Schmidt for Java and Processing. Examples of the original library can be found at http://toxiclibs.org Toxiclibs.js has no external dependencies and … Continue reading
Paper.js
Paper.js is “an open source vector graphics scripting framework that runs on top of the HTML5 Canvas. It offers a clean Scene Graph / Document Object Model and a lot of powerful functionality to create and work with vector graphics … Continue reading
3 Dreams of Black, and its technology (Three.js etc)
“3 Dreams of Black” is an interactive film by Chris Milk and collaborators that showcases the creative potential of HTML5 with WebGL: http://www.ro.me/ Check out the technical side of the project here: http://www.ro.me/tech/ with useful WebGL related links, such as … Continue reading