Multitouch Interaction: Apr/2016

Video and photo documentation from the Multitouch Interaction 2016 course:

Photos: https://www.flickr.com/photos/nunocorreia/albums/72157671541380846

The course focuses on exploring multitouch interaction to create engaging experiences with digital media. Multiple devices will be used, with an emphasis on mobile phones/tablets and the iOS platform. Other devices and platforms will also be discussed.

The main development environment for the course will consist of openFrameworks (oF) with Xcode. Students should have previously attended the Software Studies for Media Designers course, or demonstrate having acquired equivalent skills. Students are required to plan, develop, document and present a project at the end of the course.

Program:

  • 18/April
    Introduction and development environment (oF, C++, Xcode)
    Text, accelerometer, graphics, interaction
  • 19/April
    Multitouch, bitmap image
    Video, sound
  • 20/April
    Classes, navigation
    Project proposal presentations, development
  • 21/April
    Project development
  • 22/April
    Project development
    Project presentations

Link to extra image files that might be needed for oF: for_bin_data_folder

Recommended bibliography:

  • ofBook (work in progress) http://openframeworks.cc/learning/#ofBook
  • Noble, J., 2012. “Programming Interactivity: A Designer’s Guide to Processing, Arduino, and openFrameworks” (2nd Edition), O’Reilly Media. (new version coming out in May 2016)
  • Perevalov, D., 2013. “Mastering openFrameworks: Creative Coding Demystified”, Packt
  • Perevalov, D. & Tatarnikov, I., 2015. “openFrameworks Essentials”, Packt

Course files:

Projects:

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