Multimedia Authoring: Mar/2015

23/Mar/2015, 9-16h: Introduction to openFrameworks; Animation; Generative graphics
24/Mar/2015, 9-16h: Particle systems; Physics; Audio
25/Mar/2015, 9-16h: Audio-visuals; Project development
26/Mar/2015, 9-16h: Project development
27/Mar/2015, 9-16h: Project development and presentation

The course is focused on the generative aspects of multimedia design and the authoring process, interaction design and the control of media elements in interactive projects. Students will experiment with a broad range of media elements with an emphasis on controlling media behavior through code. Special emphasis will be given to crossings between sound and image: sound visualisation; sonification; audiovisual composition; visual music; etc.

The main development environment for the course will be openFrameworks (, although other environments will be explored. Students should have previously attended the Software Studies for Media Designers course, or demonstrate having acquired equivalent skills. Students are required to plan, develop, document and present a project at the end of the course. An introduction to openFrameworks:

Recommended bibliography:
Noble, J., 2012. “Programming Interactivity: A Designer’s Guide to Processing, Arduino, and openFrameworks” (2nd Edition), O’Reilly Media.
Perevalov, D., 2013. “Mastering openFrameworks: Creative Coding Demystified”, Packt

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