Author Archives: Nuno Correia

Qualcomm’s Augmented Reality SDK Available For iOS, Android

Via TechCrunch (including image): Qualcomm launched a software development kit for building Augmented Reality apps (for Android a year ago; now also available for iOS). Also supports Unity. http://techcrunch.com/2011/07/27/qualcomms-awesome-augmented-reality-sdk-now-available-for-ios/

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Multimedia Authoring 2011 course reel and images

The video is a compilation of the exercises done during the course. Mac apps and multi-platform source code available at mlab.taik.fi/​mediacode/​coursefiles/​course_2011_04/​ (Mac apps can be found within the “Bin” folder of each exercise)

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Themes, case-studies and course materials

I’ll be posting here some examples, many of them made with openFrameworks, related to each of the themes of the course. I’ll also post the course materials. This post will be updated throughout the course. Text: abcdefghijklmnopqrstuvwxyz by Jörg Piringer … Continue reading

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Process works by Casey Reas, 2004-2010

A body of (exceptional) work over 7 years, clearly explained in 11 minutes. By Casey Reas, of Processing.

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Sharing Interviews with Kyle McDonald interviewing Zach Lieberman

Very interesting interview, just published: Kyle McDonald interviewing Zach Lieberman. Much of the origins and motivations behing openFrameworks are discussed. https://github.com/kylemcdonald/SharingInterviews/blob/master/zachlieberman.markdown

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Research into Flash and HTML5: Which One is Right For Your Project?

Our Research into Flash and HTML5: Which One is Right For Your Project? From Periscopic, via @SethSandler http://now.periscopic.com/2011/05/our-research-into-flash-and-html5-which-one-is-right-for-your-project/

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From Processing to the Android Market, via @creativeapps

from CreativeApplications.Net In this tutorial, you’ll learn how to sign and publish a Processing/Android sketch to the Android Market. Note that the signing process should be automated and accessible from the PDE quite soon. You can follow this specific issue … Continue reading

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Stanford’s School of Engineering iPhone podcast course (videos, free)

From: http://itunes.apple.com/us/itunes-u/iphone-application-development/id384233225 (Winter 2010) Tools and APIs required to build applications for the iPhone platform using the iPhone SDK. User interface designs for mobile devices and unique user interactions using multitouch technologies. Object-oriented design using model-view-controller pattern, memory management, Objective-C … Continue reading

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Processing 1.5

Good post on the new features of Processing 1.5, before version 2.0 arrives (expected this Summer): http://createdigitalmotion.com/2011/04/processing-1-5-arrives-android-support-glgraphics-opengl-awesomeness/ Processingjs 1.1 has also been released recently: http://processingjs.org/blog/?p=257

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Flex 4.5 – Developing for multiple mobile platforms

Three recent tutorials (including 1 video) about the new functionalities in Flex/Flash Builder 4.5 for deploying to multiple mobile platforms (iOS, Android, Blackberry Tablet) simultaneously: http://tv.adobe.com/m/#!/watch/adobe-technology-sneaks-2011/sneak-peek-of-mobile-application-development-with-flex-and-flash-builder/ http://www.adobe.com/devnet/flex/articles/mobile-development-flex-flashbuilder.html http://www.adobe.com/devnet/flash-builder/articles/whatsnew-flashbuilder-45.html [updated] More related info and links from here: http://bit.ly/bundles/flashplatform/9

Posted in Android, Flash, iOS, Platforms | Leave a comment