Author Archives: Nuno Correia

Multitouch Interaction – course program

The course focuses on using multitouch interaction to create engaging experiences using different media elements. Multiple devices will be used, with an emphasis on mobile phones/tablets and the iOS platform. Other devices and platforms will also be discussed. The main … Continue reading

Posted in Courses, Multitouch Interaction 2011 | Leave a comment

HTML5 and JavaScript course and tutorials

In the last two weeks, I’ve been teaching the Software Studies for Media Designers course at Media Lab, with Markku Reunanen. I taught HTML5 Canvas with JavaScript, and Markku taught Processing. The objective of this course was to teach the … Continue reading

Posted in Courses, HTML5-JS, Software Studies for Media Designers 2011 | Leave a comment

Codify for iPad

Codify, an app that brings touch-based programming to the iPad – http://twolivesleft.com/Codify/: “Codify for iPad lets you create games and simulations — or just about any visual idea you have. Turn your thoughts into interactive creations that make use of … Continue reading

Posted in iOS, Platforms | Tagged | Leave a comment

Kinetic JS

Kinetic JS is “is an HTML5 Canvas library that extends the 2d context by adding region events for desktop and mobile applications, extends the 3d context by wrapping WebGL (…), and also provides animation support for both contexts.” More info, … Continue reading

Posted in HTML5-JS | Tagged | Leave a comment

GameSketchLib

GameSketchLib is a new open-source game library for processing and processing-js, by Michal J Wallace. It grew out of video game programming tutorials he made for absolute beginners. Link: http://www.gamesketchlib.org/ GitHub link: https://github.com/sabren/GameSketchLib

Posted in Processing | Tagged | Leave a comment

EaselJS

EaselJS is a JavaScript library that “provides a retained graphics mode for canvas including a full, hierarchical display list, a core interaction model, and helper classes to make working with Canvas much easier.” Easel’s API “is loosely based on Flash’s … Continue reading

Posted in HTML5-JS | Tagged | Leave a comment

d3.js – Data-Driven Documents

From http://mbostock.github.com/d3/: D3.js is a small, free JavaScript library for manipulating documents based on data. D3 allows you to bind arbitrary data to a Document Object Model (DOM), and then apply data-driven transformations to the document. As a trivial example, … Continue reading

Posted in HTML5-JS | Tagged | Leave a comment

Dive into HTML5 – tutorial website

Dive into HTML5 is a website by Mark Pilgrim that “seeks to elaborate on a hand-picked Selection of features from the HTML5 specification and other fine Standards”. The site is based on a book that has been published by O’Reilly: … Continue reading

Posted in HTML5-JS | Leave a comment

Unity and Flash

Unity will soon be able to publish to Flash. This will allow for powerful 3D web applications, integrating physics and advanced 3D techniques. “This means that next to the already existing build targets of a Unity project, one will be … Continue reading

Posted in Flash | Tagged | Leave a comment

PhoneGap – HTML5 mobile app development

Via TechCrunch: “PhoneGap is an HTML5 app platform that allows you to author native applications with web technologies and get access to APIs and app stores. PhoneGap leverages web technologies developers already know best… HTML and JavaScript.” More info and … Continue reading

Posted in HTML5-JS | Tagged , | Leave a comment