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Author Archives: thomass
Spatial sound engine
I plan to implement a headphone based spatial sound engine. The user will be able to place sound sources into space around the user and to change the viewpoint. The sound sources are visible. Direction and distance perception are included. … Continue reading
IXI audio – Experimental musical interfaces
ixi audio is an experimental project concerned with the creation of digital musical instruments and environments for generative music. We are interested in the computer as a workshop for building non-conventional tools for musicians, i.e. not trying to imitate or … Continue reading