For enabling retina images, use this code in main.mm (between main() and ofRunApp()):
ofAppiOSWindow * iOSWindow = new ofAppiOSWindow();
ofSetupOpenGL(iOSWindow, 1024, 768, OF_FULLSCREEN);
iOSWindow->enableRetina();
For enabling retina images, use this code in main.mm (between main() and ofRunApp()):
ofAppiOSWindow * iOSWindow = new ofAppiOSWindow();
ofSetupOpenGL(iOSWindow, 1024, 768, OF_FULLSCREEN);
iOSWindow->enableRetina();
Exercise for 6/3:
Make a portfolio app, with at least 3 sections, using mostly images. For example, the whole screen(s) could be an image. Or just the navigation menu (for example in the bottom).
Add different media, not just images (for example text, sound and/or video).
Change the default OF icons and startup screen.
If instead of portfolio you’d like to do something else, respecting a similar structure, you can do it. If you want to do something more complicated, go ahead also. The idea is to do an app in 3 hours.
The course focuses on using multitouch interaction to create engaging experiences using different media elements. Multiple devices will be used, with an emphasis on mobile phones/tablets and the iOS platform. Other devices and platforms will also be discussed.
The main development environment for the course will consist of openFrameworks/C++ with Xcode. Students should have previously attended the Software Studies for Media Designers course, or demonstrate having acquired equivalent skills. Students are required to plan, develop, document and present a project at the end of the course.
Schedule:
25/Feb – Introduction and developer registration
26/Feb – The development environment (oF, C++, Xcode); text
27/Feb – Generative graphics; multi-touch; accelerometer
28/Feb – Bitmap image
04/Mar – Video; sound
05/Mar – Prototyping; navigation
06/Mar – GUI; classes
07/Mar – Project proposals – presentation and discussion
(please check this link from a previous year, but take into account the new date, 07/Mar)
11/Mar – Project development
12/Mar – Project development
13/Mar – Project development
14/Mar – Project presentation
Video and photos from the Information Visualization Design course – Augmented Reality module (taught by Lily Diaz and Nuno Correia):
Thank you to all course participants.
In addition to the links here:
I suggest the links below:
The Multimedia Authoring course has just ended. Thank you to all participants.
Course reel, with projects by Akshay Roongta, Ari-Pekka Leinonen, Issey Ishikura, José Jacomé, Juuso Patrikainen, Karina Jensen, Maja Dika, Régis Frias, Taavi Varm, Thomas Thibault, Ville Kuvaja:
Photos of the project presentations in class 13/12/2013, and in Demo Day 17/12/2013:
http://www.flickr.com/photos/nunocorreia/sets/72157638743081675/
If you haven’t given out your files for Demo Day yet, please contact Ville:
kuvaja.ville (at) gmail.com, more contact info in my portfolio www.villekuvaja.com
A reminder about the required 20s, 720p video:
random visual generator …
http://youtu.be/hgTaKMM9st4
learning slowly from that book:
http://masteringof.wordpress.com/
Gonna be nice Christmas with oF code :)
However I am not sure I myself don’t do that, I hate to be waken up by someone’s snore during my sweet slumber.
So (?), I decided to simulate snore by using OF.
The goal is making snore generator which has interface interacts with mouse position.
Inspiration / technology :
examples/sound/audioOutputExample
 
There different kinds of projection mapping applications on many platforms and the most powerful that I’ve used so far is the MadMapper on the Mac OS X operating system. You won’t need anything else for projection mapping for the most part of possible projection mapping scenarios, but the trouble begins when you have a limited budget for your project and there is a need for multiple screens.
This is where the Pi Mapper comes in. It is a projection mapping solution for the Raspberry Pi. Raspberry Pi is a very cheap and small computer that is built around a processor that is being used in smartphones like the iPhone. It has a powerful graphics processing unit that is able to play Full HD videos smoothly.
The Pi Mapper solution consists of an openFrameworks application that runs on the Raspberry Pi. The Raspberry Pi itself runs Debian Linux. There is a web server on the Raspberry Pi that hosts the control panel web interface. You can connect to the Raspberry Pi from any web-browser on almost any platform.