Generative Media Coding 2020 – Inspiration links

Students were asked to present one link each of works they find inspiring, in the scope of the course.

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Generative Media Coding: May/2020

Video reel:

Photos: https://www.flickr.com/photos/nunocorreia/albums/72157714452758922

Program:
04/May/2020, 10-14h
Lesson 1. Introduction to openFrameworks (and setup support)
Lab 1. Text and 2D drawing

05/May/2020, 10-14h
Lesson 2. Case-studies in generative media
Lab 2. Forces and particle systems

06/May/2020, 10-14h
Lesson 3. Student examples
Lab 3. Perlin noise and 3D

07/May/2020, 10-14h
Lesson 4. Add-ons
Lab 4. Images and video

08/May/2020, 10-14h
Lesson 5. Project proposals
Lab 5. Sound and sound visualization

11-14/May/2020, 10-14h: Project development (support)
15/May/2020, 10-14h: Project presentation

The course is focused on the generative aspects of media design and coding, interaction design and the control of media elements in interactive projects. Students will experiment with a broad range of media elements with an emphasis on controlling media behavior through code. Special emphasis will be given to crossings between sound and image: sound visualisation; sonification; audiovisual composition; visual music; etc. Course code is available at https://github.com/aalto-mediacode

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Multitouch Interaction: Dec/19

Video reel:

Photos: https://www.flickr.com/photos/nunocorreia/albums/72157712314981898

The course focuses on exploring multitouch interaction, and other mobile-enabled technologies, to create innovative and engaging experiences with digital media. Multiple devices will be used, with an emphasis on mobile phones/tablets and the iOS platform. Other devices and platforms will also be discussed.

The main development environment for the course will consist of openFrameworks (oF) with Xcode. Students should have previously attended the Software Studies for Media Designers course, or demonstrate having acquired equivalent skills. Students are required to plan, develop, document and present a project at the end of the course.

Add inspiration links here for 10/Dec

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Generative Media Coding 2019: Inspiration links

Anssi Savilampi

I’ve been following Zach Lieberman on Instagram for a while now and here are some of his work I found most interesting;

Some investigations with black and white circles:

And that used in an interactive installation setting: Continue reading

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Generative Media Coding: May/2019


Photos: https://www.flickr.com/photos/nunocorreia/sets/72157708772663851

Program:
13/May/2019, 9:15-17h: Introduction to openFrameworks; Animation; Interaction; Forces
14/May/2019, 9:15-17h: Particle systems; Autonomous agents; Physics libraries; Audio
15/May/2019, 9:15-17h: Audio-visuals; Project development
16/May/2019, 9:15-17h: Project development
17/May/2019, 9:15-17h: Project development and presentation

The course is focused on the generative aspects of media design and coding, interaction design and the control of media elements in interactive projects. Students will experiment with a broad range of media elements with an emphasis on controlling media behavior through code. Special emphasis will be given to crossings between sound and image: sound visualisation; sonification; audiovisual composition; visual music; etc. Course code is available at https://github.com/aalto-mediacode

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openFrameworks and image masks

When searching for ways to mask images in openFrameworks (iOS/OSX), I found that the most well-ranked solutions on search results actually did not work. Then I found this one, that worked:

https://forum.openframeworks.cc/t/setalphamask-example-failing/24193

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iOS Core Motion

More info on Core Motion: https://developer.apple.com/documentation/coremotion

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openFrameworks and ofxAccelerometer

Recent versions of iOS don’t seem to support ofxAccelerometer. The solution is to use ofxCoreMotion: https://forum.openframeworks.cc/t/ofxaccelerometer-examples-do-not-compile-in-xcode-9/30380

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openFrameworks 0.10 – enabling multitouch

From openFrameworks 0.10 for iOS, you need to add this to main.mm to enable multitouch:

settings.enableMultiTouch = true;
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Multitouch Interaction: Dec/2018


Photos: https://www.flickr.com/photos/nunocorreia/albums/72157701539144722

The course focuses on exploring multitouch interaction, and other mobile-enabled technologies, to create innovative and engaging experiences with digital media. Multiple devices will be used, with an emphasis on mobile phones/tablets and the iOS platform. Other devices and platforms will also be discussed.

The main development environment for the course will consist of openFrameworks (oF) with Xcode. Students should have previously attended the Software Studies for Media Designers course, or demonstrate having acquired equivalent skills. Students are required to plan, develop, document and present a project at the end of the course.

Continue reading

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