On 7/December, we will have our project concept presentation.
Theme of the project:
- The project can be any application that involves multitouch interaction.
- Many of the exercises under the “iPhoneExamples” and “iPhoneSpecificExamples” folders in openFrameworks are a good representation of the techniques we are learning in the course, and can be used for inspiration.
- Also check other oF resources, such as the oF Forum. The Forum is very rich on information and resources, and has a dedicates iOS section.
- In your project, you will probably have to mix parts of these exercises, and the exercises done during the classes.
How to present the concept:
- Present your concept using wireframes (see links below), and a project synopsis (a summary, 2-3 paragraphs of text).
- I would like something closer to high-fidelity than low-fidelity wireframes (check Wikipedia link below for distinction).
- If your wireframes are low-fidelity, you should convey a visual character for the project, for example using mood boards:
(there are many more resources on the web and mobile regarding mood boards)
- Then publish all these elements (synopsis, high-fidelity wireframes, or low-fidelity wireframes + mood board) somewhere on the web.
- I would recommend that you publish them as a post on this course blog.
- Otherwise, publish them somewhere on the web or in Onni, and post the link to those materials as a comment to this blog post.
The concept and the final project:
- Please be realistic regarding what you plan to present on 14/December.
- In the project synopsis, explain how far the project will be implemented by 14/December.
- It is OK to present a project prototype on 14/December, but it should be interactive and take advantage of multitouch.
- You can also see it as a beta or “version 0.1” of a project, which is getting closer to a final release (this is more developed than a prototype in my opinion, therefore preferable).
- If what will be presented in 14/December is only an early stage of something else (a prototype, a beta) you should indicate a clear path to its development in the future (meaning, it has to be something feasible anyway).
- About wireframes (Wikipedia):
- Mockingbird – online wireframe tool:
- 35 Wireframe resources:
- 10 useful iOS developer resources:
- Wireframe apps for iPad:
- On iPhone and iPad mockups:
- 10 Free wire framing tools for designers:
- POP – Prototyping on Paper: