Monthly Archives: March 2009

ProcessingAS

Processing.as is a port of the Processing programming language to ActionScript. It includes a fully functional parser and evaluator, as well as an API layer, to run many existing and new Processing scripts.

To check out Processing.as in action, take a look at the following examples:

http://code.google.com/p/processingas/

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Flash for surface computing

In recent years, surface computing has gained a lot of steam. “Surface computing” is a broad term that is promoted by proponents of large-screen interactive display technologies. Several such technologies have been developed, including Perceptive Pixel from Jeff Han (NYU), reacTIVision from reactable, Touchlib and OpenTouch from NUI group, and Microsoft Surface from Microsoft Research…

http://www.adobe.com/devnet/edu/articles/manvesh-vyas.html

Posted in Flash, Multitouch, Surfaces | Tagged | Leave a comment

Course files 2009-03

The course files can be downloaded (or viewed, in the case of .swf´s) from here:

http://mlab.taik.fi/mediacode/coursefiles/course_2009_03/

All old course files can be found here:

http://mlab.taik.fi/mediacode/coursefiles/

Today were will continue this exercise we started yesterday, students who didn’t come yesterday can download it:

http://mlab.taik.fi/mediacode/coursefiles/course_2009_03/2009-03-25/ex7-properties_unfinished.fla

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Flare. Data visualisation in Flash.

http://flare.prefuse.org/

Flare is an ActionScript library for creating visualizations that run in the Adobe Flash Player. From basic charts and graphs to complex interactive graphics, the toolkit supports data management, visual encoding, animation, and interaction techniques. Even better, flare features a modular design that lets developers create customized visualization techniques without having to reinvent the wheel.

Flare looks extremely useful for anyone who is interested in developing interactive visualizations (e.g. time series, stacked bar, pie charts, graph) for the Web that run in the Adobe Flash player.

Tutorial:

http://flare.prefuse.org/tutorial

Posted in Flash | Tagged , | 1 Comment

Open-Source Web Graphics

Mozilla, Google Back New Plan for Open-Source Web Graphics

From Wired:

http://blog.wired.com/business/2009/03/mozilla-google.html

Posted in Flash, HTML5-JS | Tagged | Leave a comment

Just Want to Share This – Play Auditorium

screen shot

screen shot

http://www.playauditorium.com/

don’t know if some one had posted it here before. But it’s too beautiful to neglect. :)

How did they create those spray photons?

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Papervision3D

http://code.google.com/p/papervision3d/

http://blog.papervision3d.org/

 

Flash have some tools for manipulating 2D data in 3D space, but for real 3D, check this one.

Posted in Flash | Tagged , , | 2 Comments

3D in Flash CS4

Using 3d in Flash, both as timeline animation and using ActionScript, is now very simple. Check out this Adobe article:

http://www.adobe.com/devnet/flash/articles/3d_support.html

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Multimedia Authoring, part 2: 3-4/2009

The second part of the course focuses on multimedia authoring with interactive and generative media, using Flash and ActionScript. Additionally, it explores managing external media and data. It also contextualizes Flash and ActionScript within multimedia authoring and object-oriented programming. Students and teacher will exchange examples of Flash-based projects and online resources.

The “Sound in ActionScript” 3-session module is optional. Participants in this module will get one additional credit. The introductory level “Animation and Video in Flash” session is also optional.

Continue reading

Posted in Courses, MMA2009 | 2 Comments

Microsoft launches Silverlight 3

It seems that finally Silverlight will be a worthy competitor to Flash.

From Webmonkey:

The new beta shows off new hardware integration, interactive controls and the ability to download Silverlight applications to your desktop. Silverlight 3 takes advantage of the latest in hardware. Most notably, it supports multitouch devices — the kind you’ll find mostly on Macs right now. The multimedia software also takes advantage of hardware (GPU) acceleration and 3-D visuals.

Posted in Flash | Tagged | 1 Comment