Flash sound update

About a year ago I posted about the new sound capabilities in Flash player 10:

http://mlab.taik.fi/mediacode/archives/110

It seemed to be a direct result of the “Adobe Make Some Noise” campaign:

http://www.make-some-noise.info/

Although the results were not what was expected originally, they are still very useful. This post from the previous website sums it , and points to some other useful links:

http://www.make-some-noise.info/2008/10/16/adobe-made-some-creepy-noise/

An impressive result of this is Hobnox audio tool:

http://www.hobnox.com/audiotool

Some additional examples:

http://www.make-some-noise.info/2008/05/21/flashplayer-10-is-making-noise-links/

Recently Matti posted about the excellent Popforge library, developed by the same people involved in the “Make some noise” campaign and Hobnox:

http://mlab.taik.fi/mediacode/archives/147

Popforge is very powerful, but the learning curve can be a bit high. Some simpler to implement alternatives could be:

1) Antti Kupila’s SoundFX:

http://www.anttikupila.com/flash/soundfx-out-of-the-box-audio-filters-with-actionscript-3/

2) Fredrik Johansson’s take on Popforge:

http://www.signar.se/blog/popforge-flash-workaround-fp-9/

Meanwhile, here is an interesting tutorial from Adobe:

http://www.adobe.com/devnet/flash/articles/dynamic_sound_generation/index.html

In my opinion, this tutorial highlights the advantage of using pre-made libraries instead of building from scratch…

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