The course focuses on using multitouch interaction to create engaging experiences using different media elements. Multiple devices will be used, with an emphasis on mobile phones/tablets and the iOS platform. Other devices and platforms will also be discussed.
The main development environment for the course will consist of openFrameworks/C++ with Xcode. Students should have previously attended the Software Studies for Media Designers course, or demonstrate having acquired equivalent skills. Students are required to plan, develop, document and present a project at the end of the course.
Schedule:
25/Feb – Introduction and developer registration
26/Feb – The development environment (oF, C++, Xcode); text
27/Feb – Generative graphics; multi-touch; accelerometer
28/Feb – Bitmap image
04/Mar – Video; sound
05/Mar – Prototyping; navigation
06/Mar – GUI; classes
07/Mar – Project proposals – presentation and discussion
(please check this link from a previous year, but take into account the new date, 07/Mar)
11/Mar – Project development
12/Mar – Project development
13/Mar – Project development
14/Mar – Project presentation