The course focuses on using multitouch interaction to create engaging experiences using different media elements. Multiple devices will be used, with an emphasis on mobile phones/tablets and the iOS platform. Other devices and platforms will also be discussed.
The main development environment for the course will consist of openFrameworks/C++ with Xcode. Students should have previously attended the Software Studies for Media Designers course, or demonstrate having acquired equivalent skills. Students are required to plan, develop, document and present a project at the end of the course.
25/Feb â€“ Introduction and developer registration
26/Feb â€“ The development environment (oF, C++, Xcode); text
27/Feb â€“ Generative graphics; multi-touch; accelerometer
28/Feb â€“ Bitmap image
04/Mar â€“ Video; sound
05/Mar â€“Â Prototyping; navigation
06/Mar â€“ GUI; classes
07/Mar â€“ Project proposals â€“ presentation and discussion
(please checkÂ this linkÂ from a previous year, but take into account the new date, 07/Mar)
11/Mar â€“ Project development
12/Mar â€“ Project development
13/Mar â€“ Project development
14/Mar â€“ Project presentation