The course is focused on the generative aspects of multimedia design and the authoring process, interaction design and the control of media elements in interactive projects. Students will experiment with a broad range of media elements with an emphasis on controlling media behavior through code.
The main development environment for the course will be openFrameworks, although Flash (Builder) will also be used. Students should have previously attended the Software Studies for Media Designers course, or demonstrate having acquired equivalent skills. Students are required to plan, develop, document and present a project at the end of the course.
Course files can be downloaded here (updated throughout the course).
Recommended bibliography:
Noble, J., 2009. Programming Interactivity: A Designer’s Guide to Processing, Arduino, and Openframeworks, O’Reilly Media.
Continue reading →