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Category Archives: Multitouch Interaction 2012
Stories by children
Concept 1: Tree Story “Tree Story†turns readers into active participators of a story. At several key pages of the book the reader decides on the direction of the story, determining e.g. “Does the protagonist walk into the dark door or … Continue reading
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JADE — sasha kazantsev
The work’s previous development and overall idea is documented here. The core idea remains same: final product shall address the idea of animal abuse in a milder than usual yet explicitly personalized manner.
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Zombie Defender
For my multi-touch project I would like to create a game. This game will be a variety on the so called defence games. The goal of this game is to survive as long as possible while your base is being … Continue reading
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iOS AV Performer
The iOS AV Performer is a generative live visuals application for iPhone, iPod Touch or iPad that can control it’s host application (you can call it the Mac OS AV Performer) via wireless network. The whole solution will consist of … Continue reading
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Runner vs. Runner // Photo Tintamarresque
I have two project ideas, I’ll post them both here as I don’t know yet which one I’ll choose. I think I’ll first start working with Photo Tintamarresque. Runner vs. Runner This is an iPod/iPad/iPhone game for two. Both players control half … Continue reading
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iOS App for Simulated Graffiti
Concept “Simulated Graffiti†The City of Helsinki practices a zero-tolerance policy for street arts in the city’s public space resulting in a city with only few visual signs of “real lifeâ€. The idea of “Simulated Graffiti†is to bring street … Continue reading
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Multitouch Interaction – course program
The course focuses on using multitouch interaction to create engaging experiences using different media elements. Multiple devices will be used, with an emphasis on mobile phones/tablets and the iOS platform. Other devices and platforms will also be discussed. The main … Continue reading
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Multitouch Interaction: project proposals
On 7/December, we will have our project concept presentation. Theme of the project: The project can be any application that involves multitouch interaction. Many of the exercises under the “iPhoneExamples” and “iPhoneSpecificExamples” folders in openFrameworks are a good representation of … Continue reading
Getting started with iOS development
To get us started with Xcode, openFrameworks and C++, we’ll go through this post: http://mlab.taik.fi/mediacode/archives/994 We will need Xcode (already installed in the Macs in our classroom): http://developer.apple.com/xcode/ and openFrameworks (for iPhone): http://www.openframeworks.cc/download We will also need to get everyone … Continue reading
Introduction to oF, C++ and Xcode
This post is meant to provide instructions on getting started with oF, particularly with Xcode. It also provides an introduction to C++ to those coming from other programming languages (particularly Java/Processing and JavaScript). The Mac environment and Xcode will mainly … Continue reading