Category Archives: Courses

Sound visualizer

This application concept is to show graphical performance by sound and music.

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minBox

minBox is an iPhone application that allows you to create minimal music by making use of pre-recorded sounds on your device. The app allows you to use those sounds and edit some parameters like the pitch, reverb, volume, etc. With … Continue reading

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Stories by children

Concept 1: Tree Story “Tree Story” turns readers into active participators of a story. At several key pages of the book the reader decides on the direction of the story, determining e.g. “Does the protagonist walk into the dark door or … Continue reading

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JADE — sasha kazantsev

The work’s previous development and overall idea is documented here. The core idea remains same: final product shall address the idea of animal abuse in a milder than usual yet explicitly personalized manner.

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Zombie Defender

For my multi-touch project I would like to create a game. This game will be a variety on the so called defence games. The goal of this game is to survive as long as possible while your base is being … Continue reading

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iOS AV Performer

The iOS AV Performer is a generative live visuals application for iPhone, iPod Touch or iPad that can control it’s host application (you can call it the Mac OS AV Performer) via wireless network. The whole solution will consist of … Continue reading

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Runner vs. Runner // Photo Tintamarresque

I have two project ideas, I’ll post them both here as I don’t know yet which one I’ll choose. I think I’ll first start working with Photo Tintamarresque. Runner vs. Runner This is an iPod/iPad/iPhone game for two. Both players control half … Continue reading

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iOS App for Simulated Graffiti

Concept “Simulated Graffiti” The City of Helsinki practices a zero-tolerance policy for street arts in the city’s public space resulting in a city with only few visual signs of “real life”. The idea of “Simulated Graffiti” is to bring street … Continue reading

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Multitouch Interaction – course program

The course focuses on using multitouch interaction to create engaging experiences using different media elements. Multiple devices will be used, with an emphasis on mobile phones/tablets and the iOS platform. Other devices and platforms will also be discussed. The main … Continue reading

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HTML5 and JavaScript course and tutorials

In the Autumn term 2012, I taught the Software Studies for Media Designers course at Media Lab, with Markku Reunanen. I taught HTML5 Canvas with JavaScript, and Markku taught Processing. The objective of this course was to teach the basics … Continue reading

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