Presented here are three sketches about the communication from hand to the wheels.
At the prototype stage the user will be using a glove to control the kinetics.
Also seems to us that the modularity of the kinetic item, the Table in this instance, is challenged by the parts needed for the functionality. We will however continue with the prototype having a “control centre” where the microcontroller, motor driver, battery and alike will be placed. For future development these parts should become much more portable.
-A user presses the button to get a queue number
-The hidden camera takes a picture of the user
-The picture is processed using the face detection
-The queue ticket machine prints the ticket with the queue number and the processed picture of the user
Change the behavior of people doing their laundry through the introduction of a playful element.
We want to add a new possibility for curiosity and interaction to break the repetitiveness of washing clothes through a machine, especially in common areas in student apartments. Our project would change the interface of a washing machine altering its general appearance and meaning.
The project replaces the usual glass door of the washing machine with a visual display. It will show a variety of changing videos, accompanied by audio, creating unexpected visual scenarios. For instance a wormhole suddenly spiraling into the void, or a mixer, or kaleidoscopic visuals, and so on. The audio could be an hypnotic voice suggesting that you relax and concentrate on the moving spirals forgetting all your problems, or ominous suggestions, or relaxing and calming, or other.
The video and audio would be sensitive to the washing machine’s rhythm and noise, giving in this way also a direct feedback on the state of the washing as if you were looking through the usual glass. It could also give insight regarding the washing’s timing, if it is at the beginning or near the end.
Brainwash would introduce novelty in the repetitive and monotonous task of laundry. Especially for students it would make it more appealing and fun. The curiosity and experience generated by this will change the perception of the laundry’s space and routine. The interaction is not well defined however, and it would be very interesting to observe how people react to it. We hope that a new visual value to this space would create a new awareness and positive attitude towards the maintaining of it (referring to the student common spaces).
Design an object that doesn’t display time in a precise way, but shows time in motion with a help of light. User could set motion of time by it own desires. The act of trying to read and measure the message of the object would be the playful element, making users stop for a moment to think about how time is passing on their daily routine.
people use thermometers before they go outside, to check how much clothing they should wear
use of thermometers increases with extreme (hot and cold) temperatures
when extreme weather / temperatures occur, many people seem to feel the urge to post images of thermometers online
takes away for the need to walk to the thermometer and look at the thermometer consciously, it allows you to perceive the temperature everywhere in the room without a conscious readout
The use of rhythm and / or music has the potential to change people’s moods
gives an abstract impression of the temperature, instead of an exact number, the feeling can be directly translated to the feeling outside.
music / rhythm is playful.
attention seeking thermometer
Description of the idea:
thermometer / knocking / alarm clock The thermometer has a helpless moody personality, he needs attention all the time. He keeps knocking until you take him inside, this way you feel the real feeling of the outside air, the wind, the humidity, … as the thermometer only tells temperature. You can feel the thermometers feelings this way.
In winter in Finland, hats are not so much fashion accessaries as indispensable life saver. So much so that I can see as many kinds of hats as the number of people here. I myself wear hat everyday and have knitted tens of hats and it dawned on me that doing some experiments with hats could be interesting and practical as well. The parts of hat: brim, strings, pompom, earflaps, buttons …etc. might be good interfaces acting as switches, sensors or actuators.
Of course, there already exist tons of examples about hats, nevertheless most of them in no way look good and practical. I’d like to make a step forward to make them look better (or/and funny) and wearable as it is. (Most experiments with wearable tech cannot be wearable in reality. Who on earth is willing to wear hats with tangled wires and batteries?)
There could be multiple of or just one prototype but I’d like to make as many as possible. My goal is to work on some wearable tech in terms of ‘Playability’, the subject given. Along with hat, I also want to do something with reflector which are another necessity here in winter.
My idea comes from my experiences with the weather and the means of transportation here in Helsinki.
When depending on public transportation waiting is a big part of it. The waiting can feel boring, cold and time goes extra slow when you are by yourself.
With my idea I See a potential to make the waiting more fun and bearable. It’s cold and often dark. So the prototype should confront that issue and try to create a more lively and cosy space where waiting is not a problem.
Different sensor could activate some kind of mood light that lights up where the passengers are. Maybe make them connect.
ex. these fake simple shadows appears when people stand in the waiting area, and they try to connect with other peoples shadows, so people are forced to recognize the other people waiting. Maybe even smile to each other or open up.
Here is a bad sketch of what I mean with connecting through some interactive projections or lights:
Play while you are on a ride (public transportation)
Mostly I spent 2 hours of my day in a public transportation especially in a Bus traveling from Vikkii to Otaniemi.
I can’t read nor focus on a screen for too long since I will get nausea.
On the other hand sitting for almost an hour on each side of the ride and not doing anything is annoying.
So, I thought how can I make use of this time? I want my trips to be more exciting. Thus, stop buttons are mostly everywhere in the bus.
What if the buttons are used for a group game instead!
Who ever is interested is welcome to play, but don’t forget your stop!
There is a screen in front for everyone who plays. - Mapping your roots (Visualization) - Learning your directions (Street names & Neighborhoods)
– Collecting objects in order to gain points.
In the end of your journey you have a visualization map and you have gain credits by cleaning the path. But Yes we should use the credits for something useful!
Toothbrush Fairies need to be happy and you can make them happy by brushing your teeth properly. Especially good for kids to learn how to brush properly and for parents to track their kids brushing activities.
It is fun to play with kites in Helsinki since there is a good wind current during most part of the year. For this course it was considered to add a value for kites with electronic features, in other words, to produce a sonification of kite movement. Thus the kite works as an interface to generate data to produce sound on real time, an instrument for musical or sound art performance which is controlled manually and modified randomly by wind conditions.
The interface has a wireless system that measure the speed and rotation of the kite, thus this data is transformed into sound on real time. Sound modules are designed upon on the principles of composition with pulsars, developed by Curtis Roads, and the micro sound studies of Alberto de Campo. For future development is considered to include a dynamic led light system and increase the number of simultaneous kites. Here is some pictures of the process of creation of the kite, and electronic devices used for the project.
You can view more test videos and documentation of Pulsar kites here:
Finally this project was presented in Voda Helsinki a visual arts, literature and music event in Kalasataman Aukio, on sunday 19th august 2012.